Pathologic Cheats Codes for PC Cheat code

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Pathologic Cheats

  • Name: Pathologic Cheats
  • Platform: PC Cheat Codes
  • Hits: 9370
  • Date: 08/03/07
  • Click Here to get more Pathologic Cheats Hints and Tips!
    Welcome to the Pathologic Cheat page on Cheat Genius. We strive to get as many Pathologic Cheats, Cheat Codes, Hints and Tips for the PC as possible!!! If you do not see any cheats below, than we must not be able to find any cheats for this game and we should have some asap!! We last found cheats for Pathologic on 08/03/07.

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  • Unverified. This involves some file editing. Make sure to create a backup before changing the contents of the files or you get to screw yourself with a re-install.

    Go to the game's "data" directory and search find a file called config.ini Open the file using Notepad or text editor equivalent and locate the string section [ General ].

    Insert the line EnableConsole = 1 and change the value of the ShowConsoleLog = 0 to ShowConsoleLog = 1 Save the config.ini file as an INI file.

    Now locate a second file called init.cfg (same directory). Add a key bind according to the function you want to use. For example:

    bindcmd f1 god
    bindcmd f2 fly on
    bindcmd f3 fly off
    bind y slow
    bind u normal

    If you made changed ShowConsoleLog = 1 earlier from the config file, you will see the effect of the codes at the bottom left corner of the screen when a key is pressed. Save and close both files (as INI files) and boot the game.

    Here are the codes you can use if a key is bound (or assigned) to it:

    god - invulnerability
    fly on - fly
    fly off - walk
    id_.player - retrieves the id number of your player character, his coordinates and direction
    id_.trace - retrieves the id number of the actor targeted
    go scene$ - teleports the player to scene$ as in "go Sobor" (goes to 'sobor' map)
    map - retrieves the name of the current scene
    slow - slows down game, sort of a bullet time effect
    normal - returns to normal speed
    vis - retrieves id numbers of all actors currently in the view
    items id_actor$ - retrieves the list of objects in the inventory of id_actor$

    additem id_actor$ item_.name$ count$ - adds the item_.name$ to the inventory of id_actor$ equal to the count$ (count$ defaults to 1)

    item_.name$ list is the file items.xml, which is inside the file called World.vfs You may be able to decompress it with WINZIP or similar decompression programs (or just explore the darn thing).

    propl actor_.id$ prop_.name$ value$ - see below
    propf actor_.id$ prop_.name$ value$ - changes the property of the selected actor to the value used

    Valid value Properties:
    health - health. max value: 1.
    tiredness - fatigue. max value: 1.
    hunger - hunger. max value: 1.
    disease - infection. max value: 1.
    reputation - reputation. max value: 1.
    money - amount of money

    Note that actors are not only people or animals. Doors and other inanimated objects are actors too. For instance locked = 1 - means the door is closed, locked = 0 - means door is open. That way you can open any door anywhere.

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