Author: Nugget
Note: This is the N64 walkthrough. The Playstation one may differ.
Sorry.
1)Introduction
2)Ice Hit
2.1)Lundkwist Base
2.2)Subpen
3)Recover Noc List
3.1)Embassy Function
3.2)Embassy Warehouse
3.3)KGB HQ
3.4)Security Hallway
3.5)Sewage Control
3.6)Escape
3.7)Fire Alarm
4)CIA Escape
4.1)Interrogation Room
4.2)CIA Rooftop
4.3)Termanal Room
4.4)Rooftop Escape
5)Mole Hunt
5.1)Train Station
5.2)Train Car
5.3)Train Roof
6)Ice Storm
6.1)Subpen
6.2)Tunnel
6.3)Mainland
6.4)Gunboat
7)Secrets
1) IntroDuction
Hello, I am Nugget this is my first Walkthrough so if you see any errors or
have comments, questions , secrets or whatever just e-mail me
nuggethead21@hotmail.com . I hope you like my walkthrough and I hope it
helps you . this is probably the best Mission: Impossible Walkthrough
because there aren't any others.
2.1)Lundkwist Base
Mission Code Name: Ice Hit
Lundkwist Base
Mission Checklist
- Get to subpen with Clutter
- Change identity
- Find excuse for errand
- Cut electric power
Strategy
A fairly small base right now. From the start you will want to hop up the
crates to the right and over the fence. Head over to point A, which is a small
bunker.
1) You will have to catch this guy while he is in the building. You can either
shoot him or punch him out. You must do either quickly, or he will call the
guards.
2) Once you take his identity with the facemaker, go over to the desk in the
bunker and collect the envelope on top of these lockers.
3) To cut the power you must sneak over there before you change your face
with the facemaker.
4) After giving the letter to the driver you will want to hop onto the back of
the truck.
2.2)Subpen
Subpen
Mission Checklist
- Find magnetic bomb
- Give bomb to Clutter
- Join Dowey for getaway
Strategy
Keep to the extreme sides of this area to avoid the bulk of the guards.
1) Follow the red dot on your radar to find the magnetic bomb.
2) After picking up the bomb you will want to take the left side (facing out of
the building) to meet up with Clutter. He is hiding close to the docks behind
some boxes. You can follow the green dot on the radar to get to him.
3) Before you can leave the area, you will want to run over and place a mine
on this gunboat. Just go to the side and use the mine in your inventory.
3.1)Embassy Function
Mission Code Name: Recover NOC List
Embassy Function
Mission Checklist
- Find facemaker
- Find score
- Find nausea powder
- Find drink
- Place smoke generators
- Assume ambassador's aide's ID
- Access restricted area
Strategy
Right at the start you will have a challenge.
1) Talk to this gentleman twice to get him to walk away. When he does, you
can talk to Sarah and get the facemaker from her. Around this time you should
learn about a killer who is stalking you. The killer is a woman in a red dress,
and you will first see her in the main room with the piano. Once she starts
following you, head into the bathroom and equip your blowgun. You will need
to be quick and hit her with the blowgun before she gets you.
2) Head back and talk to the bartender, and he will give you the drink and
nausea powder. To find the score you will need to talk to the people right
outside of the main hall when they are sitting down. Give the score to the
pianist. Give the tainted wine to the aide and then knock him out in the
bathroom. Take his face and head upstairs.
3) Be sure to use all the smoke generators on these grates. Make sure there
are no guards around when you do it or you will be arrested.
3.2)Embassy Warehouse
Embassy Warehouse
Mission Checklist
- Find exit key
- Access to embassy HQ
Strategy
This area can be close to impossible until you find the chemical protection
suit. This suit is in a box blocking one of the hallways. It's on the right just
past the hallway with the two large explosion boxes. You will now be shot at
but won't be affected by the gas in the level.
3.3)KGB HQ
KGB HQ
Mission Checklist
- Talk to Barnes
- Find video freezer
- Find facemaker cartridge
- Find dart gun
- Sabotage video link
- Find exit passcard
- Get transfer order
- Escape with Candice
Strategy
This area may seem big when you first get into it, but there are only a couple
areas that you spend any long amount of time in.
1) This should be one of the first areas you check. Talk to Barnes to fulfill one
of your objectives. To find some of the other pieces of equipment that you'll
need you will have to go to the broom closet for the facemaker cartridge and
the prison cell for the video freezer. The rest should be found as you go.
2) Knock out the chief and get the gun from his desk. Check the bookshelf on
the right to open up the security area.
3) Once you freeze the video you will need to come to this communication
area and get the transfer order. With that in hand you can walk into the cell
and hand the guard the transfer order. Then walk out to the big metal doors to
escape.
3.4)Security Hallway
Security Hallway
Mission Checklist
- Secure passage for Candice
- Activate master switch
Strategy
This part is not that hard but does require some precision jumps. There isn't a
time limit though, so get your route set before you try to go through. You can
stop on the blue tiles and shoot the guard who may come out of the door at the
end. Be sure to take out the guards or Candice will be arrested.
3.5)Sewage Control
Sewage Control
Mission Checklist
- Find super-computer
- Protect Candice
- Get NOC list
- Escape
Strategy
To start off in the right direction, go to the left at the first chance. Shoot the
guard who is on the far side of the room and activate the panel that he was
guarding. Shoot the guards who will race after Candice and head to the other
passageway. There will be a couple more guards here and a few panels. Once
you activate the final panel a counter will start and many guards will be
released. You will need to move fast, but not so fast that you lose Candice.
Take her to the computer and then backtrack out.
3.6)Escape
Escape
Mission Checklist
- Secure passage for Candice
- Find mask of Golystine
Strategy
Shoot the guns to send them spinning for a short time. The mask is in the wall
box, and you must shoot the panel to open the door. If you are quick enough,
you can shoot the guard who has the NOC list before he can get back to his
group.
3.7)Fire Alarm
Fire Alarm
Mission Checklist
- Secure access to the lift
- Find Jack
- Dress as fireman
- Give Candice fireman outfit
- Escape the embassy
Strategy
To get through this area you have to be quick with the fire extinguisher or fist.
There are a lot of guards in this area and you will have to sneak around a little
bit to avoid getting overwhelmed. Jack should be close to the stairway. You
need to talk to him and then make your way to the restrooms. One strategy to
use is to just run past the guards and then take care of them when they follow
you into the bathroom. Talk to Jack and you will be able to pass for a fireman.
Once you are dressed like that, run back and talk to Candice. You will then
need to be fast and run out the entrance.
4.1)Interrogation Room
Mission Code Name: CIA Escape
Interrogation Room
Mission Checklist
- Escape from interrogation
- Pick up equipment
- Get into hallway
- Get out of interrogation sector
- Take free access print
- Find sergeant for SAS access
- Reach elevator to infirmary
Strategy
1) To get out of here you will need to first push the button on the right side of
the room. With the window now open talk to Candice through the speaker.
Place the gum on the window and hop through. Collect all your gear and head
out the door.
2) You must run through the gate before the marine outside it can close it.
Once you do, copy his fingerprint and open the door. Run down and around the
hall, collect the spray paint, and use it on the cameras.
3) Activate the switch on the wall to get to another area, be sure to click it
twice so you can get the empty gun. Use the dart gun on the desk jockey, then
equip the empty gun. Enter the office and point the gun at the sergeant.
Follow him to the door, clear the hall if necessary, and go straight to the left
and for the elevator. Once in, knock out the sergeant.
4) When you reach the infirmary be sure to unequip your weapons. Head
through the door and talk to the lady on the left side of the room; she will cure
you. Go by the man on the bike and press the button, then run over to the
window and climb out.
4.2)CIA Rooftop
CIA Rooftop
Mission Checklist
- Sabotage heliport lights
- Find bag of equipment
- Find zone digitcards
- Fix lights
- Install EMS near heliport
- Enter security level
- Find security level code
- Meet Candice
Strategy
The trick to getting through this area is to realize that you can climb up the
boxes next to the guard houses. Once you start doing that you will start to
complete a couple of the beginning objectives. 1) Go up this first box to be
able to shut off the electric floor and take a major shortcut across the first
part. From the switch for the electric floor you can also run across and
sabotage the helipad lights. Hop over the railing by the light switch and then
around the guardhouse and back up to collect the equipment bag. Once you
collect the bag use it to empty its contents. With the repairman outfit you can
run right past the guards and can get into the restricted area by the helipad.
2) Head over to the left-side stairs first and turn the helipad lights back on,
then run back up and use the EMS on this switch box. From there head down
the opposite stairway and go over by the guard. You will need to drop your
cover here and knock this guy out for his card. Once you get it, head farther
down the stairs and through the tunnel. Knock out the next guard you come to
and gethis card. Head through the security gate then and over to the stack of
boxes.
3) You will need to use the infrared goggles and the deflector here to get past
the beams. To get the door code you will need to go up on the boxes and place
the camera facing the door on the top box. Hide behind the guard house and
let him do his rounds. You will then get the code and be able to go through the
door.
4.3)Termanal Room
Terminal Room
Mission Checklist
- Switch on the computer
- Get the NOC list
- Escape
Strategy
One of the easiest ways to get through this area is to get in the "diving
forward" position. Like that you can dive through most of the beams. You can
afford to take the hits from the other stationary beams and be sure to avoid
the yellow beams. When you get toward the bottom stop, wait until the
operator comes back and leaves, then continue on with the mission.
4.4)Rooftop Escape
Rooftop Escape
Mission Checklist
- Avoid all guards
- Reach helicopter landing pad
- Escape
Strategy
1) Your first challenge is getting past the laser beams. In order to do that you
must backtrack to these boxes and make a jump off of them . Try to jump a
little diagonally to avoid getting hit by the beams. When you pick yourself up
you will need to create a diversion.
2) Head over to these ducts and put the explosive gum on them, then
backtrack to the tunnel and back to the heliport. When you get back to the
heliport, grab the EMS device from its hiding spot and then use it to break it.
Once you do that you will need to head over to the helicopter and grab the
gear once it starts to take off.
5.1)Train Station
Mission Code Name: Mole Hunt
Train Station Mission Checklist
- Protect Ethan
- Take the train
Strategy
The hardest part of this area can be keeping track of Ethan when he starts
running. To easily find him, switch your snipers with the B button, then switch
back, and you will be centered on Ethan. Be very careful when you are
targeting one of the people in the station. Some of the civilians will make very
suspicious movements but will not draw a weapon. If you shoot them,then the
mission will be over. Remember, it is better to let Ethan take one hit than risk
the whole mission for one misfire on a civilian. Always be ready to hop to the
other sniper fast. If Ethan gets out of your sight and comes under attack, you
can lose him really fast. Try to always keep him in your crosshairs.
5.2)Train Car
Train Car
Mission Checklist
- Neutralize Max's henchmen
- Meet Candice
- Find switch to block exits
- Knock out Max's bodyguards
- Stop Max and seize NOC list
- Defuse Max's back-up plan
Strategy
1) Your first obstacle will be all the henchmen in the main passenger
compartments. Shooting them down is not the problem; avoiding the civilians
is. Once you start shooting they usually get up and start running toward the
back and all around. When this happens your best bet would be to duck back
behind a wall and listen until you hear the back door open then close. Once
this happens at least one civilian will be out of harm's way and you can hop
back out and finish off the henchmen.
2) Situations like this are unique but can cause some problems. The main
problem is to kill the henchman without hurting the civilian. To do this you will
either have to be quick or take a few shots and line up for a perfect head shot.
After you kill the henchman the civilian will run free.
3) To take out the first set of henchmen who hide in these compartments
simply hit them with a head shot or a couple quick hits. Later, to take out
Max's henchmen, you will want to get as close as possible and duck down,
then start hitting with your fists as quickly as you can.
4) To save a little life and even more time, enter this room and take aim on all
the people in it. They are all enemy agents, and if you shoot them in the head
they will start to attack now instead of later. After you kill them, simply walk
to the back.
5) To break open the safe you will need to collect the liquid nitrogen and the
blowtorch from the crates in the compartment. Use the blowtorch on the
hinges first, then when they are red, use the liquid nitrogen on them until they
shatter. Open the safe and use the remote control that you got from Max on
the bomb. To get the remote control from Max you willneed to use the gas
grenade in front of her compartment.
5.3)Train Roof
Train Roof
Mission Checklist
- Catch Phelps
Strategy
1) In addition to the henchmen on the train roof itself you will also be attacked
from the street. To easily take out these threats, shoot the driver in the head.
They will fire off a couple more shots, and then the car will spin out of control.
2) The next threat that will become an obvious annoyance will be the
helicopters. To easily take them out you need to use the rocket launching gun.
One hit, one kill. You can use the pistol instead, but it takes several shots to
knock one out of the sky, and they will almost certainly get a hit off on you.
3) The final obstacle in this level is no harder than any of the other challenges
in this stage.
When he jumps onto the helicopter, fire off a rocket at it, and that will end the
mission.
6.1)Subpen
Mission Code Name: Ice Storm
Subpen
Mission Checklist
- Get the AF scrambler
- Get the mine
- Bring Clutter the AFS and mine
- Get the gas injector
- Get the RC detonator
- Get the explosives
- Sabotage the pump house
- Regroup on comm. building
Strategy
This is the first item you will need to collect for Clutter. The other item is a
little farther away but still pretty close.
2) If you choose to stay out a little longer to collect more of the mission items
at the start than the ones Clutter needs, you run the risk of having them
discovered. Although this doesn't end the mission right away, you must be
able to get back to the team and take out the soldier quick enough to rescue
the team.
3) The pump house is where you will find the replacement wire cutters. You
will also have todrop the explosives near the main boiler tanks. Do not
detonate the explosives until you are away from the building
4) This guard house has three of the elite soldiers in it. Unfortunately it also
has the night-vision goggles, and if you were too slow, it will also have the
remote-control detonator. You can rush in and kill off the soldiers, or you can
use the gas injector on the door. This will knock out all of them, and then you
can just walk in and gather all of your equipment.
5) Once you have collected the night-vision goggles and rescued the rest of
your team on the roof of the comm. building, you will have to jump on one of
the inbound trucks. Be sure to set off the explosives in the pump house first.
6.2)Tunnel
Tunnel
Mission Checklist
- Find explosives
- Sabotage anchor bolts
Strategy
1) This will be the hardest part of the mission. Timing your jumps is critical to
making it through the tunnel. The good news is that if you can get over the
truck, the game will cut off the momentum and let you fall onto the top. To see
when you need to jump, watch the tunnel, and when you see the front of the
truck coming through, turn to face diagonally, then jump when you see the
front.
2) These are the bolts you must sabotage. There will be one on each side.
This is definitely the easiest objective to accomplish.
6.3)Mainland
Mainland
Mission Checklist
- Find explosives and plastic
- Sabotage power plant
- Cut off camera power
- Take on accountant's ID
- Get briefcase from bunker
- Sabotage briefcase
- Bring briefcase to deal
- Blow away helicopter
- Escape on gunboat with Clutter
Strategy
1) As soon as Dowey gets into his position you should use his view to take
out the two guards around the power plant. You can use him again at the end
to kill the soldiers close to the gunboat.
2) Use the plastic on the circuit breaker to set up the shot for Dowey to
disable the base's power
. Also be sure to drop the explosives by the main power plant's base.
3) Once the power is out, you can come into this bunker and knock out the
accountant. Once you use the facemaker, be sure to grab his ID off the desk.
4) After the deal is made, run back to the door you entered and shoot the
terrorist on the right-hand side. Let the one on the left get back to the
helicopter. After that, head to the back and escape on the gunboat.
6.4)Gunboat
Gunboat
Mission Checklist
- Escape enemy base
- Destroy gas factory
Strategy
1) Always try to shoot everything that gets in your path. Take out the turrets
and bunkers especially, as they will get some free pot shots at you once you
pass them if they are not destroyed. Also watch the water in front of you for
mines, and be sure to clear them out. There are some soldiers on the banks,
but they are usually guarding a building. Destroy the building and they will die.
2) When you get to the gas factory, try destroying the walls first instead of
the turrets. When you flatten the walls the guns will go with them.
7.0)Secrets (May not apply in Playstation version)
Secrets
Secret Weapons
In three of the five missions in the game there is the possibility of getting a
secret weapon. To get this weapon you must finish the entire mission on one
life. If you can do that, you will get a special gun from the second mission, a
gun with a silencer from the third, and the Uzi from the fourth. You may not be
able to use the gun in the next mission, but you will eventually have theoption.
To start a level with any of the weapons below already in hand simply follow
the directions to each. Mini-rocket launcher with 30 rounds: At level select
screen highlight one of the levels, then press R, L, C-left, C-right, C-down. If
entered correctly you should here Ethan say "Ah, that's better". Uzi with 30
rounds: At level select screen highlight one of the levels, then press C-right,
C-left, C-right, C-down, R. If entered correctly you should here Ethan say
"Ah, that's better". 9mm with 30 rounds: At the level selection screen
highlight one of the levels, then press R, L, C-down, C-up, C-up. If entered
correctly you should here Ethan say "Ah, that's better". Silenced handgun
with 30 rounds: At the level selection screen highlight one of the levels, then
press C-up, C-right, C-left C-up. If entered correctly you should here Ethan
say "Ah, that's better".
Turbo mode: At the level selection screen highlight one of the levels, then
press C-up, Z, C-up, Z, C-up.If entered correctly you should here Ethan say
"Ah, that's better".
Kid mode: At the level selection screen highlight one of the levels, then press
C-down, C-up, R, L, Z. If entered correctly you should here Ethan say "Ah,
that's better".
Big feet: : At the level selection screen highlight one of the levels, then press
C-down, R, Z, C-right, C-left.
(Note: some of these codes won't work on a few levels.)
After you beat the game your in the Embassy. Talk to all of the
programmers that are in groups, then Candice and Ethan will come from the
Security Elevater by the piano player they will hug and a huge party will begin.
Also at the Embassy (in Recover NOC List) use the mini-rocket
launcher code and take out all of the gaurds the go to the Piano player and
punch him . He will be lying down knocked out in mid air!
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